At work, I test games.
At home, I paint digital characters and ui art.
o Worked on Outcasters as an Associate UI Artist.
o Creating Mockup Designs, UI Art Style and Colour Palettes based on
references.
o Working closely with UI/UX Designer and 2D Artist.
o Creating Front End, message screens, HUD and other assets.
o Assisted with Pitch Presentation styling.
o Creating documentations about designing assets and creating the UI
art wireframe base using the UI/UX wireframe designs.
o Worked on two projects: Hex League and Nom Nom Zombies
o Creating front-end icons, buttons, panels, logo, trophy icons
o Creating In-game icons such has abilities and controller icons
o Using colour palettes provided by Art Lead.
o Convert client’s ideas into art piece in my art style (female characters)
o Using references provided by the clients to create mockups
o Providing final art piece to clients
o Worked on Starlight as a Freelance UI Design / Artist
o Designing main character and 2D level of the game
o Creating animation frames for character movements and abilities
o Creating the all UI icons, panels
o Creating illustrated story images and boards